Learning Autodesk Maya 2008: The Modeling & Animation Handbook
Author: Autodesk Maya Press
Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008 I The Modeling & Animation Handbook. Follow clear, step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl. Learn to build models with a variety of surface types and then make them move with a wide range of animation techniques directly from the makers of Autodesk Maya. You'll learn to make sound decisions from the beginning, to save yourself unnecessary challenges further down the pipeline. You'll learn how to model with polygons, NURBS and Subdivision Surfaces; understand skeletons and joint orientation; work with inverse kinematics, skin your characters; animate a complete scene including props, constraints, and characters; and much more. The bonus DVD includes free models from Turbo Squid, Autodesk Maya reference guides, and scene files to help you breathe life into your creations.
GWT in Practice
Author: Robert Cooper
"GWT in Practice" is an example-driven, code-rich book designed for web developers already familiar with the basics of GWT who now want hands-on experience. After a quick review of GWT fundamentals, "GWT in Practice" presents scores of handy, reusable solutions to the problems you face when you need to move beyond "Hello World" and "proof of concept" applications. This book skips the theory and looks at the way things really work when you're building. I also shows you where GWT fits into the Enterprise Java Developer's toolset. Written by expert authors Robert Cooper and Charlie Collins, this book combines sharp insight with hard-won experience. Readers will find thorough coverage of all aspects of GWT development from the basic GWT concepts to in depth real world example applications.
The first part of the book is a rapid introduction to the GWT methodology The second part of the book then delves into several practical examples which further demonstrate core aspects of the toolkit The book concludes by presenting several larger GWT applications including drag and drop support for UI elements, data binding, processing streaming data, handling application state, automated builds, and continuous integration.
Along the way "GWT in Practice" covers many additional facets of working with the toolkit. Various development tools are used throughout the book, including Eclipse, NetBeans, IDEA,Ant, Maven, and, of course, the old fashioned command line. The book also addresses integrating GWT with existing applications and services along with enterprise and team development.
Table of Contents:
Pt. 1 Getting Started 1
1 Introducing GWT 3
2 A New Kind of Client 32
3 Communicating with the Server 61
Pt. 2 Task-specific Issues 83
4 Core Application Structure 85
5 Other Techniques for Talking to Servers 107
6 Integrating Legacy and Third-Party Ajax Libraries 148
7 Building, Packaging, and Deploying 183
8 Testing and Continuous Integration 211
Pt. 3 Fully Formed Applications 247
9 Java Enterprise Reinvented 249
10 Building the Storefront 281
11 Managing Application State 300
Appendix A Notable GWT projects 335
Appendix B Quick Reference 338